Pokopia
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Water

Water is a fundamental element of each location, serving both aesthetic and functional purposes including hydration for plants.

Water Types

TypeSource drinkHydratesSparkling ripples
Water Water
Fresh Water Fresh Water
Ocean Water Ocean Water
Soda Pop Soda Pop
Muddy Water Muddy Water
Moomoo Milk Coffee Moomoo Milk Coffee
Hot Spring Water Hot Spring Water
Roserade Tea Roserade Tea
Lava Lava
Chili Sauce Chili Sauce

Spread Mechanics

Water spreads on flat surfaces in a circle across 6 tiles. In trenches, water can travel up to 25 blocks (lava: 12). At low level, trench distances are reduced to 12 blocks for water and 6 for lava.

Water Sources

Primary sources are where water originates — removing them eliminates all connected water. Secondary sources appear after drops and can be removed without permanent effect.

Cliff Flow

Water placed within 4 spaces of a cliff drop flows toward it in straight lines with two-block width, rather than spreading outward. Lava behaves differently — it spreads on the second tile while heading toward cliffs.

Water Levels

Hold ZL to adjust water between standard and low levels. Low level reduces puddle size and trench distance. Low-level water never targets cliffs.

Pokopia Companion

Pokemon and all respective names are trademark & copyright of Nintendo, Game Freak, and The Pokemon Company. This is a community-made companion tool and is not affiliated with or endorsed by Nintendo.

A community-made companion tool

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